TIMEBOUND

Dash forward. Rewind through danger.
Grab the clocks before the timeline collapses. They are your only way out.
GAMEPLAY


A FRACTURED CITY
TIME IS THE ONLY WAY OUT
You are trapped inside a broken fragment of a neon city. The clocks scattered through it are the only way to unlock the time locks and escape.

The time rig on your back powers both your dash and Back in Time. Dash forward to reach the clocks, then rewind your path to get out. Any enemy you pass through while rewinding is destroyed.
Time fields, mines, turrets, and pursuing drones guard the descent.
CORE GAMEPLAY
| DASH FORWARD Cross unstable platforms and reach dangerous pickups. | REWIND YOUR PATH Turn back time and destroy enemies in your way. | COLLECT CLOCKS Unlock the time locks. Find your way out. |
CONTROLS
| KEYBOARD AND MOUSE Move: WASD Jump: Space Forward Dash: Shift or Ctrl Back in Time: Hold R or Left Mouse Button, release to stop Change Movement Mode: Q / E in Standard Mode | CONTROLLER Move: Left stick or D-pad Jump: A / Cross Dash: Right bumper or Right Trigger Back in Time: Left bumper or Left Trigger |
Controller button behavior can be adjusted in Settings. Classic Mode locks the movement mode.
| Updated | 8 days ago |
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | Fuan Frost |
| Genre | Platformer |
| Made with | Unity |
| Tags | Procedural Generation |
| AI Disclosure | AI Assisted, Code, Graphics |
Install instructions
Unzip and use the .exe, Enjoy :)
Development log
- TimeBound is out now! Revisiting my second game10 days ago



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